- [x] zobrazovat kolko HP ma super
- [x] peniaze za fight
- [x] pri prehre strata penazi
- [x] switch codemon
- [x] co sa bude diat medzi fightami?
- [x] dokola suboje s wild codemonami
- [x] user bude mat na vyber po kazdom suboji, ci chce ist skusit bojovat proti trenerovi (bossovi)
- [x] treba doplnit trenerov
- [x] reorder codemon
- [x] obchod a kupovanie itemov
- [x] pri prehre sa ma nieco stat - vratit niekam a stratit peniaze
- [x] opravit nacitanie mena - nech netreba dvakrat stlacit enter
- [x] novy level by mal zvisit aj atributy codemona
- [x] experience ziskavaju iba codemoni hraca
- [x] items
- [x] refactor/simplify fight routine
- [x] refactor getting hp in gainExperience
- [x] zobrazit stats pri selectovani codemona
- [x] malo by sa asi zacinat na levely 5 (ale wild codemoni by mali mat nizsi level)
- [x] Codemon konstruktoru na dany level
- [x] doplnit ability pokemonom
- [x] ukladanie a nacitanie hry
- [x] reorderCodemon - podpora pre “forcedIndex” v
MenuItem
- [x] trainer by mal mat items ako mapu item → quantity
- [x] refactor choice menu - aby malo v sebe moznost sa ukazat znova + ukoncenie
- pravdepodobne to bude novy typ menucka e.g.
RepeatedChoiceMenu
- [x] Use item by malo tiez vediet ist naspat bez pouzitia itemu